Metal Gear Solid 3 Pc Registration Code

I have for you tool pack with all tools that can make your life easier

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Tools are for games from Metal Gear Solid series.
DOWNLOAD METAL GEAR SOLID TOOLS
Solidus
Multi-purpose toolset for Metal Gear Solid 2
Extracts and replaces files in DAR and QAR archives
Converts XTI textures to TGA and DDS files (single texture mode), extracts TGA subtextures needed for models
Converts TGA and DDS files to XTI textures
Converts (most) static KMY models to OBJ file
Solidus supports MGS:TTS (The Twin Snakes), the GameCube game.
Thanks to Turfster, LionheartUK & TheDyingInformant for their hard work. They spent months researching and pulling things apart.
MasherMetal Gear Solid 3 Pc Registration Code
Masher is a package for creating and playing back highly compressed high quality movies under Win95/98/NT. It is targeted especially for game development. The movie player is coded almost entirely in Assembler and takes advantage of MMX technology. Playback is in 16 bit color exclusively, but the use of realtime dithering effectively displays more than 2 million colors.
This tool can play DDV movies from Metal Gear Solid and convert AVI to DDV files.
Konami DAT Utility
Packer and unpacker for almost all *.DAT files from konami games)
UnMass
Unpacker and REPACKER for *.DAR files
(thanks to mirex, unmass has a packing function)
Metal Gear Solid 2 KMY Importer for Milkshape 1.7
This plugin allows you to load all static Metal Gear Solid 2 3D objects
into Milkshape.)
BioHazard File Archive Tool
for extracting *.DIR files from MGS PSX version)
This pack also contains many tutorials and guides about translating and modding Metal Gear Solid games.
Edit: Some new tools below
PC DAR tool 1.5 (fugtao version)
Extract *.dar files from PC.
http://secaproject.com/pc_dar_tool_1_5
PSX DAR tool 1.5 (fugtao version)
Extract *.dar files from PSX.
http://secaproject.com/psx_dar_tool_1_5
KMD2OBJ 2.51 (fugtao version)
An advanced conversor for KMD models files.
http://secaproject.com/kmd2obj_2_51
DIR tool 1.5 (fugtao version)
Extract *.dir files
http://secaproject.com/dir_tool_1_5
DIR tool 1.51 (fugtao version)
Extract contents from STAGE.DIR
http://secaproject.com/dir_tool_1_51
CON tool 1.0 (fugtao version)
Convert CON files into text
http://secaproject.com/con_tool_1_0
RAR tool 1.0 (fugtao version)
Extract images from *.rar files
http://secaproject.com/rar_tool_1_0
GCX tool 2.0 (fugtao version)

Metal Gear Solid 3 Pc Registration Code


Decodes GCX scripts into something readable near to GCL
http://secaproject.com/gcx_tool_2_0
GCX tool 2.0.4 (fugtao version)
Decodes GCX scripts into something readable near to GCL
http://secaproject.com/gcx_tool_2_0_4
HZM tool 1.0 (fugtao version)
Draw on screen the info stored within.
http://secaproject.com/hzm_tool_1_0
HZM tool 1.2 (fugtao version)
Draw on screen the info stored within.
http://secaproject.com/hzm_tool_1_2
DIR tool 1.8 (fugtao version)
Extracts content from STAGE.DIR
https://secaproject.com/dir_tool_1_8

Metal Gear Solid 2


Some Ruby Scripts
https://github.com/metalgeardev/MGS1
Edit2: New tools have been discovered today (19.09.2020). List below
dar-extract_*, qar-extract_psp, zar-extract
Tools for unpacking archive files from the corresponding platform. dar-extract_psx supports dictionaries for giving proper names to the files within. To use the dictionary feature, place a dictionary file somename.txt in the same folder as the executable, then use dar-extract_psx file somename
dat-extract_enc
Tool for unpacking STAGE.DAT and FACE.DAT from MGS2, MGS3, MGS4, ZoE2 and MGS Twin Snakes. Supports dictionaries, place a file called common.txt, suffixed with the game name, or one matching a stages name in the same folder as the executable, prefixes with your game name (e.g. mgs2-, trial2-, tts-, etc.). Dictionaries will be loaded automatically and do not need to be passed by hand. If a file fails with the autodetection (either missing or mismatched game ID), you can pass an ID as additional argument to override the autodetection. Use this at your own risk, check the code (specifically the switch around line 870) for IDs.
dat-merge
Tool to unpack the files from the on-disc VFS from MGS2S on Xbox. Currently, this requires the VFS files to be merged by hand. Remember to back-up your files before doing this.
To do so, simply concatenate the files, e.g. cat disc1_{0..8}.dat > disc1.dat or copy /B disc1_0.dat + disc1_1.dat + [...] + disc1_8.dat disc1.dat. Then pass the resulting disc1.dat to dat-merge. Follow the same procedure for disc2_*.dat. The unpacked files can be unpacked just like the files from the PS2 games.
face-extract
Tool for unpacking MGS1 FACE.DAT, supports a dictionary as well. Place one with the name mgs1-face.txt next to the executable.
gcx-decompile
Tool for decoding a gcx script into readable text. Probably incomplete.
simple-hash
Pass a string to compute its kojimahash for all known flavours.
stage-extract
Tool to unpack MGS1 STAGE.DIR, supports dictionaries. See dat-extract_enc for naming convention.
txp-convert
Converts txp textures found in the PSP games to PNG.
Other code included
stage-dictionary
Code for handling the dictionaries used by the unpacking tools.
kojimahash/
Contains functions to compute the hashes used for matching dictionaries against hashes contained within the archives.
Sources --> https://github.com/Joy-Division/tools-mgs
LiquidGear - Metal Gear Solid 3 / Collection HD *.sdt Text Editor
https://github.com/LeonamMiiller/LiquidGear
MGSDATool
Metal Gear Solid 3/4 translation toolkit
This is a toolkit for translating Metal Gear Solid 3: Subsistence and Metal Gear Solid 4: Guns of the Patriots.
Below you can see a list of what each tool does:
DATCodecTool - Extracts texts from the codec.dat file and inserts then back. Works on both MGS3 and MGS4.
DATMovieTool - Extracts subtitles from movie.dat and demo.dat, and can also insert the modified subtitles back. Like the codec tool, works on both MGS3 and MGS4.
DATSpeechTool - Extracts *.spc files from a speech.dat (with a scenerio.gcx from the init folder), and extracts subtitles from each *.spc. It can insert subtitles back into the *.spc, and can re-create the speech.dat aswell. Only works on MGS4, since MGS3 don't have a speech.dat file.
A note about the DATCodecTool and DATMovieTool: It's still unknown where the pointers for the data inside those files (codec.dat, movie.dat and demo.dat) are, therefore if you change the lengths of the texts inside those files, there's a possibility that the game will crash. Due to the fact that those files have paddings (with movie.dat and demo.dat being aligned into 2kb blocks), there's usually a lot of room for expansion. But again, it's recommended that you keep the same lengths, or recalculate the pointers if you know where they are. Keeping the same lengths is the sure-fire to make it work.
Please look carefully the usage instructions of each tool, since each tool is used in a different way.

Metal Gear Solid 2 Download

Sources --> https://github.com/gdkchan/MGSDATool
GB Metal Gear Solid: Ghost Babel script tool. Game uses MTE and LZ compression for text. This tool can work with it.
Sources --> https://github.com/romhack/mgsgbLz
Metal Gear Solid 3 Pc Registration Code
C# Fox Engine dat/qar, fpk, fpkd, pftxs and sbp unpacker/repacker
Sources --> https://github.com/Atvaark/GzsTool
MGSV QAR Dictionary Project
The QAR dictionary project is a project to name every file used in MGSV Ground Zeroes and The Phantom Pain.
Sources --> https://github.com/emoose/MGSV-QAR-Dictionary-Project
FtexTool
A tool for converting files between Fox Engine texture (.ftex) and DirectDraw Surface (.dds).
Sources --> https://github.com/Atvaark/FtexTool
TPP.FileFormats
Fox Engine / Metal Gear Solid V: The Phantom Pain file format research dump.
Sources --> https://github.com/Atvaark/TPP.FileFormats
FoxTool
A tool for compiling and decompiling Fox Engine XML files. Compiled XML files have these file extensions:
Sources --> https://github.com/Atvaark/FoxTool
FoxEngine.TranslationTool
A bundle of tools related to text editing Fox Engine / MGSV Ground Zeroes files.
Sources --> https://github.com/Atvaark/FoxEngine.TranslationTool
MGS:Peace Walker PS3 RTM CCAPI Tool
A memory editor for the ps3 version of peace walker using ccapi via ps3lib.dll.
Sources --> https://github.com/MarkH221/PeaceWalkerRTM
Edit: BMS Scripts below
Metal Gear Solid Pdt . Metal Gear Solid: Peace Walker PSP (*.pdt)
Metal Gear Solid Pdt Music . Metal Gear Solid: Peace Walker PSP music-only (*.pdt) (script 0.1.4) . XOR
Metal Gear Solid Xbarc . Metal Gear Solid HD Collection (script 0.2.2a) . xmemdecompress . XBAR
Mgs5 Stpl . Metal Gear Solid V STP . STPL